NEW BEST BH9 TROPHY [defense] Base 2021 Builder Hall 9 Trophy Base Design with Copy Link – COC
If you’re looking for the NEW BEST BH9 TROPHY [defense] Base 2021 Builder Hall 9 Trophy Base Design with Copy Link – COC in Clash of Clans, then you have come to the right place. This base is one of the best and most popular bases for coc Builder Hall 8 available on YouTube. This Builder Hall 8 coc base layout can be used for Trophy pushing. To know more about this BH8 best coc base, continue reading this post.
BASE DESCRIPTION
Hey guys, dark here, today I have this really good builder hall 9 bases for you, I’m pretty sure, this base paired up with good attacking skills will do wonders,
Let’s do the base analysis!
as you can see the builder hall is well protected in the center of the base guarded by all our main defenses, this is the basic feature of every builder hall base I make because we don’t want opponents to steal our 2nd star that easily.
now let’s take a look at the other buildings close to our builder hall, since we’re talking about the central compartment of the base, only the most important defenses deserve a spot in there, hence we’ve placed six of our most important defenses there in the well-protected compartment near the core, these are, giant cannon, air bombs, multi-mortar, lava launcher, roaster, and the mega tesla.
these main defenses make the core of the base very strong and make it hard for opponents to get close to our builder hall.
all the other secondary defenses like firecrackers, crushers, cannons, archer towers, double cannons are placed in this outer ring, these defenses play a crucial role in protecting our main defenses as well as in taking out the enemy troops when they are while they are distracted by our outer trash buildings.
Outer trash buildings, such as Collectors, mines, and storages, are put in front of our defenses to act as a shield, absorbing all incoming damage while our defenses take out invading troops, that is basically how this base works.
now let’s take a look at the placement of the defenses individually
Both the crushers are placed at a distance to avoid them being taken out at once altogether, placing at a distance isn’t enough, if we place them at distance but on the same side, the opponent can easily avoid the crushers by simply attacking from the opposite side, that’s why in our base they’re also placed at two different sides which makes it kinda for opponents to avoid them.
placement of firecrackers is done in such a way that their range covers the entirety of the base, this makes this base quite effective against air attacks like mass beta minion, mass dropship.
archer towers too are placed in the same way that the whole gets covered in the range.
you can see that we’ve placed our air bomb next to multi-mortar, that is because, during a mass night witch attack, opponents try to take out our air bomb as soon as possible. After all, the air bomb is a major threat to the opponent’s bats, but what opponents don’t realize is that we’ve placed our multi mortar next to it, which is the biggest threat to the opponent’s night witches, as it ends up destroying the witches in no time due to its splash damage capabilities, so opponents who try to overpower our air bomb with night witches end up being destroyed themselves.
similarly, next to mega tesla, we’ve placed our roaster, so roaster can take out all the lower hitpoints troops like bats, minions, etc, so mega tesla can deal with high hitpoint troops like super Pekka, etc.
for ground attacks, cannons and double cannon is placed in a way that their range covers a huge portion of the base and they help in making the base stronger against strategies like hog gliders, cannon carts.
the trap placements on this base are ideally done, I’ve placed these traps after observing opponents’ troops pathing on this base against multiple strategies, so opponent’s troops are most likely to trigger them while attacking our base.
spring traps are placed between defenses, so troops are highly likely to trigger them before they reach our defenses.
and that’s pretty much it for the base analysis
Now you guys can easily copy this as I’ve left a copy link for this base down belowunless you want to copy it manually, that’s pretty much it for this post, I’ll see you guys in the next one.
FEATURES OF THIS BASE
- BuilderHall in well-protected in the center of the base
- Closed well protected compact base
- Multi Mortar and Air Bomb placed well protected close to each other
- Spring traps placed next to defenses
- Archer towers and fire crackers covers the whole base against air attacks
- Crushers placed at a distance from one another.
- Traps placements optimally done.
- Fire crackers covers the whole base.
I’ve been using this abs it’s very hit & miss. The BH8 i copied was great but this along with the TH11 from here are getting smashed to bits.
I appreciate the layouts but these aren’t working so well for me, seems like they get to the builder hall real fast & wipe at least 60-70% of the base easily. Traps aren’t activated a lot either.