ULTIMATE BEAST TH8 HYBRID/TROPHY Base 2022!! Town Hall 8 Hybrid Base Design – Clash of Clans


If you’re looking for ULTIMATE BEST TH8 HYBRID/TROPHY Base 2022!! Town Hall 8 Hybrid Base Design – Clash of Clans, then you have come to the right place. This base is one of the best and most popular bases for coc Town Hall 8. This Town Hall 8 coc base layout can be used for Farming loot/resources as well as for Trophy pushing. To know more about this TH8 best coc base, continue reading this post.


Hey guys, this is dark barbarian, and today we are making a new Town Hall 8 hybrid base, which will help us save our loot while still maintaining our trophies, I’m going to talk more about this base in-depth in the base analysis part of the post, which will help you understand the ins and outs of the base so that you can decide for yourself if this base is worth switching to.

Let’s do the Base Analysis!

As u guys can see, Townhall is well protected in the central part of the base just like my other hybrid base designs because it is important to keep it safe and secure as it is worth one star and has a decent amount of loot in it.

One of the best things about this base is the number of compartments it has, there are compartments literally everywhere, this helps us in slowing down opponents’ troops, which ultimately leads to time fail or opponents run out of troops. most of the time opponent’s troops like giants and golems are usually found stuck on walls.

When it comes to defenses, they are positioned in such a way that they protect the whole base and keep it strong from all sides. Because the defensive buildings in Townhall 8 are odd in number, it is difficult to build a balanced base from all sides; consequently, you must carefully plan out where to put the buildings so that no side is exposed to certain types of attacks.

Mortars lose relevance as we progress up the town hall levels, thus there’s no purpose in keeping them safe in the center if they don’t give much defense in return. We’ve put them closer towards the outside of the base so that they can help us repel spam attacks like BARCH, Mass Goblins, and so on. They’re also uniformly placed and positioned so that they pretty much cover the entire area.

Archer towers are situated in such a way that their range surrounds the whole base, ensuring that the base is effectively secured from all sides.

Cannons are strategically positioned to provide overall balance to the base and to make this base perform effectively against ground attacks.

The wizard towers are the only splash damage buildings at Townhall 8 that can attack both ground and air troops, thus we’ve separated them into compartments so they don’t get destroyed at once and can still offer splash damage coverage to the needed area in the base.

Air defenses are divided into discrete compartments to prevent them from being destroyed as a group by lightning spells. They are placed in compartments near the center of the base, and they work well with air sweepers to provide additional defense against air attacks such as lava loons and mass dragons.

Bomb Tower is a solitary defense at th8, hence it must be combined with cannons to properly defend against ground attacks. The main threat to the hog army is the bomb tower, which performs as a giant bomb when it is destroyed.

Coming to the placement of barbarian king, this is where some people end up making mistake, underestimating its effectiveness they place him in some outer compartment from where he can be easily lured, but in our base, recognizing his effectiveness against ground attack strategies like hogs, I’ve placed him right in the core of the base, so that he’s not easily lured out and deal lethal damage to ground armies, apart from ground armies, barbarian king’s placement there also serves as a distraction for armies like mass dragon, where dragons instead of going for the air defenses gets distracted by king while our air defenses deal alot of damage to the dragons

When it comes to storage, it is evenly spread between many compartments. This is a typical error committed by inexperienced base builders, who place all storages in the center and defenses in the outer compartments. As a result, once the attacker has broken the defensive compartment, they have access to all of the loot. This is not the case with this base since the storage compartments are separated into many compartments; the attacker must take out the entire base to collect all of the loot.
also remember to not put the same kind of storage on the same side of the base; for example, if we put both gold storages on this side of the base, the attacker may grab practically all of your gold just by destroying this side of the base. As a result, in order to avoid this. We alternate their placement, much like this base.

The dark elixir storage is well protected in the compartment in the core of the base, so it’s quite well protected.

Now coming to the placement of the traps, after observation of so many attacks on this base, spring traps and giant bombs are strategically placed in different compartments and outside of the base according to the pathing of defense attacking troops like hogs and giants, which helps in making this base stronger against ground attacks.

we have placed those bombs out there so that they can take out the wall breakers, which can potentially ruin attackers funnel as the troops wouldn’t be able to go inside the base and they’ll end up going for the outer trash buildings which will end up ruining the attack.
the seeking air mines are placed near the air defenses so that they can help the air defenses in taking out the dragons and balloon armies.

When it comes to the outside buildings, you may place them wherever you wish. Just make sure you don’t put the same kind of collectors together, or else the opponent will quickly grab all of your loot in the collectors.

That’s it for the Base Analysis


Using clan castle troops for defending your base is highly recommended as they can put the attacker in trouble by distracting them. Even though the base alone is sufficient to stop most of the attacks used by Town Hall 8 attackers, using the clan castle can help a lot. At Town Hall 8 you can get Maximum of 25 housing space in your clan castle, here are some of my recommendations for CC troops combinations for defense at Town Hall 8 :-

  1. 1 Witch + 3 Wizards + 1 Archers 
  2. 1 Dragon + 1 Wizard + 1 Archer
  3. 1 Baby Dragon + 1 Witch + 3 Archers
  4. 1 Baby Dragon + 1 Valkyrie + 1 Wizard + 3 Archers
  5. 3 Valkyrie + 1 Archer 

Since most people can’t get these troops from their clans, you can also use other troop combinations which are easily available like all wizards, all balloons or any other troop combination but i highly recommend you to have above mentioned troops for best defensive experience at Town Hall 8.


  1. Alot of Compartments, which help in slowing down troops
  2. Air Defenses well protected in own compartments
  3. Perfect traps placement according to troops pathing
  4. Centered and well-protected Town hall
  5. Mortars Covers the whole base
  6. Archer towers are situated in each outer compartment.
  7. Storages well protected in different compartments
  8. King placed in the central compartment to distract dragons mid raid


If you want to copy this base just click on the Copy Base Button, it will redirect you, from where you can easily copy this base design.

Copy Base

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