If you’re looking for the The ULTIMATE TH6 HYBRID/TROPHY[defense] Base 2021!! Town Hall 6 Hybrid Base Design – Clash of Clans, then you have come to the right place. This base is one of the best and most popular bases for coc Town Hall 6. This Town Hall 6 coc base layout can be used for Farming loot/resources as well as for Trophy pushing. To know more about this TH6 best coc base, continue reading this post.
Hey guys, I’m dark barbarian today we’re making a new Town Hall 6 base because most of my town hall 5 subscribers have moved to town hall 6 and they wanted me to post some town hall 6 layouts, so there you go, this base is a hybrid base which means it’ll help you in saving both your loot as well as your trophies, and as always we’ll do an in-depth analysis of this base in the base analysis part of the video which will help you in understanding how this base actually works, for now, I’ll let the speed build play see you in the base analysis.
Let’s do the Base Analysis!
The first thing you can notice is that the town hall is well protected in the center because it has some loot in it and it is worth one star, so it is one of the basic rules to keep in mind while making a hybrid base.
Mortars are placed towards the outer compartments of the base because we want them to protect us against spam attacks like BARCH and mass goblins, but they not only protect the outer buildings of the base they are placed in such a way that they pretty much cover the whole base.
The wizard towers are placed in this well-protected compartment in the center of the base to strengthen the core of the base, ultimately leading to better defensive effectiveness. they are our most important defense at town hall 6, so keeping them protected is our utmost priority, so placing them in the center does give them the protection they need because opponents can’t reach the central compartment directly they have to go through several outer compartments to reach there.
our next most important defense is, the air defense, it is important to keep them protected because giant healer and mass balloon attacks are quite prevalent at town hall 6, so we have placed them right in the core of the base, so that they stay protected while providing protection to pretty much the whole base, they have air sweeper well paired with them which further adds to the ability of this base in countering air attacks.
Archer towers are arranged in such a way that their range covers the whole base, which means the base is well secured against air attacks from all the sides
Cannons fill the rest of the spaces in the base and provide a great balance to the base which helps us in defending against ground attack armies.
some might argue that clan castle should be placed inside, but in my opinion, it doesn’t matter wherever we place our clan castle at lower townhalls, because no matter wherever we place it, opponents can easily lure the defending clan castle troops because of the small base size, at higher town halls placing clan castle in the center can help a lot but at town hall 6, keeping it outside, doesn’t make much of a difference.
Now coming to storages, they are evenly placed in different compartments, this is the mistake that most beginner base designers make that they place all the storages in the center, and defenses in the outer compartments. so once the attacker break through the compartment of defenses they get access to all the loot.
which is not the case in this base because the storages are placed in different compartments, the attacker has to take out the whole base in order to get all the loot.
never put the same type of storages on one side of the base, for example, if we put both the gold storages on this side of the base, the attacker can take almost all your gold just by taking out this portion of the base. so in order to avoid that. we place them alternatively, just like this base.
The storages are protected between 2 layers of defenses which means they are quite well protected
Now coming to the placement of the traps, after observation of so many attacks on this base, spring traps, and giant bombs are strategically placed in different compartments according to the pathing of defense attacking troops like hogs and giants, which helps in making this base stronger against ground attacks.
I would like to explain the reason why I put that giant bomb over there, when someone attacks using Giants and wizards what usually happens is that giants go for the defensive buildings while wizards go towards the outer buildings, this is where we can take advantage of this opportunity and take all of them out using a giant bomb, this trick worked for me quite often in the previous builds so I added it in this build too.
now coming to the outer buildings you can customize where you want to put them according to your choice. just make sure you don’t put the same type of collectors all together, otherwise, the opponent will take all your loot in the collectors very easily.
That’s it for the Base Analysis
One more thing, this base is good enough on its own but make sure you have something in your clan castle for the defense because at lower town halls, defensive clan castle troops are an integral part of the defense, so if you want to boost your success rate, I definitely recommend getting a dragon or some valkyries in your clan castle for defense. I’ve left a copy link for this base down below, so that you guys can easily copy this base, I’ll see you guys in the next one.
BEST DEFENSIVE CLAN CASTLE TROOPS COMBINATIONS
Using clan castle troops for defending your base is highly recommended as they can put the attacker in trouble by distracting them. Even though the base alone is sufficient to stop most of the attacks used by Town Hall 6 attackers, using the clan castle can help a lot. At Town Hall 6 you can get Maximum of 20 housing space in your clan castle, here are some of my recommendations for CC troops combinations for the defense at Town Hall 6 :-
- 1 Witch + 2 Wizards (Recommended)
- 1 Baby Dragon + 2 Wizards + 2 Archers
- 2 Valkyries + 1 Wizard
- 1 Dragon
FEATURES OF THIS BASE
- Centered and well-protected Town hall
- Well protected Wizard Towers and Mortars
- Air Defenses in the center of the base
- Storages are well protected
- Nicely Placed Air Sweeper
- Perfect traps placement
- Beast Against Ground & Air Attacks
If you want to copy this base just click on the Copy Base Button, it will redirect you, from where you can easily copy this base design.Copy Base